micro:bit Shooting Game - grsgames.com

micro:bit Shooting Game

3C Creative
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How to make micro:bit shooting game by 3C MAKE

16 Comments

  1. I’m British so this is super duper confusing

  2. Here's the code input.onButtonPressed(Button.A, function () {    if (pjuuu) {        metak = game.createSprite(igrač.get(LedSpriteProperty.X), igrač.get(LedSpriteProperty.Y))        metak.turn(Direction.Left, 90)        pjuuu = false    }})function Crash () {    if (metak.isTouching(neprijatelj)) {        game.addScore(1)        metak.delete()        neprijatelj.delete()        neprijatelj = game.createSprite(randint(0, 4), 0)        pjuuu = true    } else if (metak.get(LedSpriteProperty.Y) == 0) {        metak.delete()        pjuuu = true    }}input.onButtonPressed(Button.B, function () {    for (let index = 0; index < 1e+105; index++) {        basic.showString("ćčćčćčćčćčćčćčććčćčćčćčćčććčćčććčćććčććčćčćčćčćčćčćč")    }})let metak: game.LedSprite = nulllet pjuuu = falselet neprijatelj: game.LedSprite = nulllet igrač: game.LedSprite = nullbasic.showString("B0MBASTIK")igrač = game.createSprite(2, 4)neprijatelj = game.createSprite(randint(0, 5), 0)pjuuu = truegame.startCountdown(20000)basic.forever(function () {    igrač.move(1)    igrač.ifOnEdgeBounce()    if (metak) {        metak.move(1)        Crash()    }    basic.pause(200)})

  3. input.onButtonPressed(Button.A, function () {
    ship.move(-1)
    })
    input.onButtonPressed(Button.AB, function () {
    blast = game.createSprite(ship.get(LedSpriteProperty.X), ship.get(LedSpriteProperty.Y))
    blast.change(LedSpriteProperty.Brightness, 20)
    for (let index = 0; index < 4; index++) {
    blast.change(LedSpriteProperty.Y, -1)
    basic.pause(150)
    if (blast.isTouching(alien)) {
    game.addScore(1)
    alien.delete()
    }
    }
    if (blast.get(LedSpriteProperty.Y) <= 0) {
    blast.delete()
    alien.delete()
    }
    })
    input.onButtonPressed(Button.B, function () {
    ship.move(1)
    })
    let alien: game.LedSprite = null
    let blast: game.LedSprite = null
    let ship: game.LedSprite = null
    ship = game.createSprite(2, 3)
    game.setScore(0)
    basic.forever(function () {
    alien = game.createSprite(randint(0, 4), 2)
    alien.set(LedSpriteProperty.Brightness, 150)
    basic.pause(24)
    alien.turn(Direction.Right, 90)
    for (let index = 0; index < 4; index++) {
    alien.move(1)
    basic.pause(500)
    if (alien.isTouching(ship)) {
    game.gameOver()
    game.removeLife(1)
    }
    if (alien.isTouchingEdge()) {
    alien.delete()
    }
    }
    })

  4. BPI bit (also referred to as BPI-bit, stylised as bpi:bit) is an ESP32 with 32-bit Xtensa LX6 dual-core processor based embedded system. It supports Webduino, Arduino, MicroPython as well as Scratch X programming environments. Compatible with Micro :bit accessories
    http://wiki.banana-pi.org/BPI-Bit

  5. Set bullet in on button a is not working what to do🤯

  6. ทำตามถูกต้องทุกอย่าง แต่เล่นไม่ได้ครับ

  7. Would appreciate english subtitles, very good game tutorial otherwise!

  8. If you can add English Subtitle , that would be great!

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